LEVEL DESIGNER

CONTACT
filip.roos@hotmail.se
+46 763 27 30 88

Before my journey started to become a Leveldesigner, I used to work within the fields of culinary arts as a cook and then afterwards as an IT-technician.

Since childhood I found joy in creating levels through the usage of map editors such as Starcraft: Brood War, TimeSplitters 2 etc.

Others tend to describe me as someone who helps bring a good mood to the team with the usage of humor, being teamwork oriented and a understanding for gameplay and what the players appreciate when it comes to the overall experience within the game they play.

I came into The Game Assembly with a dream, a positive attitude and a hunger to learn more so that I can bring entertainment and joy to people across the world!

Besides having a passion for games, I also enjoy the occasional walk in the nature, singing, roleplaying as a Yakuza Boss.

But I also enjoy having my body being taken over and simply performing the art of breakdancing!

This is what I embody whenever I sit down and creating a level, a stream of fun and creative flow!

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest.