Before my journey started to become a Leveldesigner, I used to work within the fields of culinary arts as a cook and then afterwards as an IT-technician.
Since childhood I found joy in creating levels through the usage of map editors such as Starcraft: Brood War, TimeSplitters 2 etc.
Others tend to describe me as someone who helps bring a good mood to the team with the usage of humor, being teamwork oriented and a understanding for gameplay and what the players appreciate when it comes to the overall experience within the game they play.
I came into The Game Assembly with a dream, a positive attitude and a hunger to learn more so that I can bring entertainment and joy to people across the world!